Dark Arena Character
SOLANA BLOCKCHAIN
DARK ARENA

THE ULTIMATE CARD BATTLE EXPERIENCE

A PvE Card RPG where rarity accelerates progress,
leveling defines power, and your deck determines the outcome.
Collect heroes, build your deck, defeat bosses, earn $DARK.

15 PvE Stages
8 Rarities
$DARK Token
Collect Heroes Drop rates from Common (50%) to Divine (0.1%). Every hero levels up to 100.
Defeat Bosses 5 bosses × 3 difficulties = 15 PvE stages. From Goblin King to King of Shadows.
Earn $DARK Win $DARK by defeating bosses. Reinvest or withdraw — your choice.
Upgrade & Fuse Level up heroes to 100. Fuse 3 Spells/Artifacts into a higher rarity.
HOW IT WORKS

The Dark Arena Experience

A PvE card battle game built on Solana — no NFTs required to start

01

Buy a Box

Purchase Hero, Creature, Spell or Artifact boxes with $DARK. Each box contains one card.

02

Build Your Deck

Combine up to 10 cards: Heroes, Creatures, Spells and Artifacts. At least 1 Hero required.

03

Defeat Bosses

Challenge 5 bosses across Easy, Normal and Hard. Higher difficulty = higher reward.

04

Earn & Reinvest

Win $DARK rewards. Upgrade heroes, fuse cards, or withdraw. Every decision is yours.

GAME OVERVIEW

Game Overview

Dark Arena is a PvE Card RPG. Collect cards, build your deck and defeat increasingly powerful bosses to earn $DARK. Rarity speeds up progress — but every hero starts at Level 1.

SEE CARDS

FEATURED HERO

3
Void Walker 20 100
Void Walker
Common · Power 100
HP 100
ATK 20
CRIT 5%
BLOCK 5%

ROADMAP

Phase 1 Game Systems — Complete
Phase 2 $DARK Token Integration
Phase 3 PvP Arena & Rankings
Phase 4 NFT Skins & DAO
VIEW FULL ROADMAP

$DARK TOKEN

$DARK Token

$DARK is the native currency of Dark Arena. Buy boxes, upgrade cards, fuse spells and artifacts. 100% of purchases go to the Reward Pool — no burn, no treasury.

TOKENOMICS
COLLECTION

4 Card Types. 8 Rarities. Endless Strategy.

Heroes, Creatures, Spells and Artifacts. From Common to Divine — build the ultimate deck.

CARD RARITIES

Common 3 battles per 4h
Uncommon 4 battles per 4h
Rare 5 battles per 4h
Epic 6 battles per 4h
Legendary 8 battles per 4h
Mythic 10 battles per 4h
Ancient 12 battles per 4h
Divine 15 battles per 4h
PvE COMBAT

Conquer the Darkness

5 bosses. 3 difficulties each. 15 stages total.
Every boss requires a stronger deck, higher levels, and smarter card combinations.

TIER 1
Goblin King

Goblin King

Power: 100 – 500 $DARK Up to 180 $DARK
Easy: Power 100 • up to 30 $DARK
Normal: Power 250 • up to 90 $DARK
Hard: Power 500 • up to 180 $DARK
PLAY NOW
TIER 2
Ash Beast

Ash Beast

Power: 1,000 – 2,500 $DARK Up to 1,440 $DARK
Easy: Power 1,000 • up to 360 $DARK
Normal: Power 1,500 • up to 720 $DARK
Hard: Power 2,500 • up to 1,440 $DARK
PLAY NOW
TIER 3
Necro Mage

Necro Mage

Power: 5,000 – 10,000 $DARK Up to 12,000 $DARK
Easy: Power 5,000 • up to 3,000 $DARK
Normal: Power 7,500 • up to 6,000 $DARK
Hard: Power 10,000 • up to 12,000 $DARK
PLAY NOW
TIER 4
Abyss Dragon

Abyss Dragon

Power: 20,000 – 40,000 $DARK Up to 72,000 $DARK
Easy: Power 20,000 • up to 18,000 $DARK
Normal: Power 30,000 • up to 36,000 $DARK
Hard: Power 40,000 • up to 72,000 $DARK
PLAY NOW
TIER 5 — WORLD BOSS
King of Shadows

King of Shadows

Power: 80,000 – 120,000 $DARK Up to 720,000 $DARK
Easy: Power 80,000 • up to 180,000 $DARK
Normal: Power 100,000 • up to 360,000 $DARK
Hard: Power 120,000 • up to 720,000 $DARK
PLAY NOW
CARD BOXES

Open Boxes. Get Cards.

Every box contains one card. Spell and Artifact boxes always drop Common — upgrade via Fusion.

HERO BOX

Hero Box
10,000 $DARK
Common 50% • Uncommon 25% • Rare 12%
Epic 7% • Legendary 4% • Mythic 1.5%
Ancient 0.4% • Divine 0.1%
BUY BOX

CREATURE BOX

Creature Box
7,000 $DARK
All 8 Creature types
12.5% chance each
No rarity — all creatures are equal
BUY BOX

SPELL BOX

Spell Box
5,000 $DARK
Always Common rarity
Fuse 3 Spells → next rarity
Common → Uncommon: 1,000 $DARK
BUY BOX

ARTIFACT BOX

Artifact Box
5,000 $DARK
Always Common rarity
Fuse 3 Artifacts → next rarity
Common → Uncommon: 1,000 $DARK
BUY BOX
ECONOMY

$DARK Token

Total supply distributed across game rewards, liquidity and ecosystem growth.

Token Distribution

$DARK Total Supply
Rewards 35%
Presale 30%
Liquidity 20%
Team 4%
Advisors 3%
KOLs 3%
Treasury 2.5%
Airdrop 2.5%

Token Utility

Buy Boxes Hero 10K · Creature 7K · Spell 5K · Artifact 5K
Upgrade Heroes Level 1 to 100 — power grows with every level
Fusion 3 cards → 1 higher rarity · 1K to 50K $DARK
Earn Rewards Win $DARK by defeating bosses — reinvest or withdraw
Future: PvP & Tournaments Entry fees, prize pools, seasonal rankings

Economy Principle

All $DARK spent on boxes, upgrades and fusion goes into the Reward Pool. Boss rewards are paid directly from this pool.

The more players spend — the more rewards grow. Reinvest to progress faster, or withdraw your earnings. Every decision is yours.

Box Prices

Hero Box 10,000 $DARK
Creature Box 7,000 $DARK
Spell Box 5,000 $DARK
Artifact Box 5,000 $DARK
PVP ARENA

Rise Through the Ranks

Challenge players worldwide. Earn $DARK with every victory.

COMING SOON
Bronze
Silver
Gold
Platinum
Diamond
Master
Legend
Winner 70% of prize pool
Reward Pool 20% returned to ecosystem
Platform 10% development
PvP Arena
VS
THE JOURNEY

Development Roadmap

PHASE 1 — COMPLETE

Game Systems

  • Hero System (8 heroes, 8 rarities, Level 1–100)
  • Creature System (8 creatures, passives)
  • Spell System (8 spells, auto & manual cast)
  • Artifact System (8 artifacts, passive effects)
  • Fusion System (Spell & Artifact only)
  • Combat System (PvE, 5 bosses × 3 difficulties)
  • Energy System (refreshes every 4 hours)
  • Reward & EXP System
  • Demo Mode (100,000 $DARK local)
PHASE 2 — IN PROGRESS

Token Economy

  • $DARK Token Integration
  • Wallet Connect (Phantom / Solflare)
  • Real reward payouts on-chain
  • Anti-abuse limits
PHASE 3 — UPCOMING

PvP Arena

  • World Boss (global event)
  • PvP Arena
  • Seasonal Rankings
PHASE 4 — FUTURE

Expansion

  • NFT Skins
  • Guild System
  • Tournaments
  • DAO Governance
QUESTIONS

FAQ

No. Dark Arena launches without NFTs. You buy card boxes with $DARK and build your deck. NFT features are planned for a future update.

Connect your Phantom or Solflare wallet, purchase a Hero Box (10,000 $DARK) to get your first hero, then challenge the Goblin King on Easy. Or try Demo Mode first — you start with 100,000 $DARK to explore the game.

Each hero card has energy that refreshes every 4 hours. Common heroes get 3 battles per refresh, Divine heroes get 15. This prevents unlimited farming and keeps the economy balanced.

Rewards are tied to Hero Box price (10,000 $DARK = 100%). Goblin King Easy = 0.25% = 25 $DARK. King of Shadows Hard = 6,000% = 600,000 $DARK. All rewards have ±20% random variance. On defeat, you earn 0 $DARK but receive EXP proportional to damage dealt.

Combine 3 Spell or Artifact cards of the same rarity to get 1 card of the next rarity. Fusion only works on Spells and Artifacts — not Heroes or Creatures. Common → Uncommon costs 1,000 $DARK. Ancient → Divine costs 50,000 $DARK.

No. Every hero starts at Level 1 regardless of rarity. Even a Divine hero must be leveled through gameplay. Rarity gives more energy and better base stats — but it doesn't skip the grind. A well-built deck of lower rarity can still defeat early bosses.

Enter the Arena.
Claim Your Destiny.

Start with Demo Mode — 100,000 $DARK to explore.
Connect wallet when ready for real rewards.

START PLAYING FREE